AI Insights · Timothy · December 2021
Top 5 Battlefield Commander Games Performance in Bulgaria Q4 2021
Discover the performance trends of the top 5 Battlefield Commander games on a unified platform in Bulgaria during Q4 2021, including downloads, revenue, and active users.
In the fourth quarter of 2021, the top Battlefield Commander games in Bulgaria showed varied performance trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into how these games fared during this period.
Clash Royale saw a notable increase in weekly revenue, peaking at around $11.9K in the first week of November. The game also experienced a significant rise in weekly downloads, reaching a high of 4.6K in the last week of October. Weekly active users consistently grew from 94K at the start of October to about 187K by the end of December.
Castle Raid! had a modest revenue performance, with negligible earnings throughout the quarter. Downloads fluctuated, starting strong with over 2K weekly downloads but declining to around 417 by early December before slightly rebounding to 730 in the final week. Active users followed a similar pattern, peaking at 6.1K in the last week of October and then dropping to approximately 2.4K by mid-December.
TFT: Teamfight Tactics maintained a relatively steady revenue stream, with a peak of $578 in early November. Weekly downloads increased steadily, starting at 280 and rising to around 566 by mid-December. Active users showed a consistent trend, with numbers hovering around 7.7K to 8.2K throughout the quarter.
Art of War: Legions experienced variability in revenue, with a significant spike to $1.7K in late November. Downloads were generally low, with a peak of 800 in early October, and then gradually declining to around 302 by the end of December. Active user numbers also saw a decline from 5.2K in early October to about 2.9K by the end of December.
Conquer the City: Tower War had minimal revenue throughout the quarter. Downloads started at 615 in late September, dropping to just 45 by mid-November. Active users also saw a decline, from 1.5K in late September to about 556 by the end of December.
For more detailed insights and data on these games, visit Sensor Tower.